Voxel Playground Mod Documentation - v0.4.0
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    Publishing Your Mod

    This guide covers packaging a Voxel Playground mod and uploading it to mod.io.

    Before publishing:

    1. Create a mod.io account.
    2. Join the Voxel Playground game page on mod.io.
    3. Verify the mod locally with the workflow in Test Mod.
    1. Confirm every shipped prefab is listed in manifest.asset.
    2. Run the TypeScript lint step for the mod.
    3. Build the release from Vox Mod Tools > Mod Exporter.

    Use the exporter output as the package you upload to mod.io.

    1. Sign in to mod.io.
    2. Open the Voxel Playground game page.
    3. Click Add Mod.
    4. Fill in the listing details:
      • Name
      • Summary
      • Logo / thumbnail
      • Description
      • Tags
    1. Open your mod page on mod.io.
    2. Go to Files.
    3. Upload the package generated by the exporter.
    4. Set the matching version number.
    5. Mark the uploaded file as the live release when ready.

    For each update:

    1. Increment the version in your mod metadata.
    2. Rebuild from the exporter.
    3. Upload the new build on mod.io.
    4. Keep your mod.io changelog aligned with the in-toolkit version.
    • Test the exact exported build.
    • Make sure prefab references and JsProperties bindings are not missing.
    • Remove debug-only logging if it is no longer useful.
    • Include clear installation and usage notes on the mod.io page.