Voxel Playground Mod Documentation - v0.4.0
Manual
API Reference
ModTK GitHub
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modapi.api
VX
Mod
ModAPI
Input
Class Input
Provides access to gameplay input values exposed through the mod API.
Hierarchy
any
Input
Implements
IDisposable
Index
Other
constructor
Input
Get
Move
Input
Get
Look
Input
Get
Ability
L
Input
Get
Ability
R
Input
Get
Jump
Input
Get
Grip
R
Input
Get
Grip
L
Input
Get
Fire
R
Input
Get
Fire
L
Input
Get
Sprint
Input
Get
Weapon
Axis
L
Input
Get
Weapon
Axis
R
Input
Get
Vehicle
Primary
Control
Get
Vehicle
Secondary
Control
Dispose
Other
constructor
new
Input
()
:
Input
Returns
Input
Input
Get
Move
Input
GetMoveInput
()
:
Vector2
Returns
Vector2
Get
Look
Input
GetLookInput
()
:
Vector2
Returns
Vector2
Get
Ability
L
Input
GetAbilityLInput
()
:
number
Returns
number
Get
Ability
R
Input
GetAbilityRInput
()
:
number
Returns
number
Get
Jump
Input
GetJumpInput
()
:
number
Returns
number
Get
Grip
R
Input
GetGripRInput
()
:
number
Returns
number
Get
Grip
L
Input
GetGripLInput
()
:
number
Returns
number
Get
Fire
R
Input
GetFireRInput
()
:
number
Returns
number
Get
Fire
L
Input
GetFireLInput
()
:
number
Returns
number
Get
Sprint
Input
GetSprintInput
()
:
number
Returns
number
Get
Weapon
Axis
L
Input
GetWeaponAxisLInput
()
:
number
Returns
number
Get
Weapon
Axis
R
Input
GetWeaponAxisRInput
()
:
number
Returns
number
Get
Vehicle
Primary
Control
GetVehiclePrimaryControl
()
:
Vector2
Returns
Vector2
Get
Vehicle
Secondary
Control
GetVehicleSecondaryControl
()
:
Vector2
Returns
Vector2
Dispose
Dispose
()
:
void
Returns
void
Protected
[___
keep_
incompatibility]
"[___keep_incompatibility]"
:
never
VoxelPlayground Mod Documentation v0.4.0
Manual
Quick Start Guide
Creating Your First Mod
Publishing Your Mod
Test Mod
Modding Overview
Avatar
Tutorial: SpiderMan
Character
Tutorial: Configuring a Character
Item
Tutorial: Asteroid Wand
Tutorial: FlameSword
Tutorial: Katana
Scene
Tutorial: Homelander
Tutorial: NYC
Tutorial: Sample Building
Tutorial: Track
Vehicle
Tutorial: Helicopter
Gameplay System
Building
Connect a Building
Character Ai
AI Actions
Character Proxy
Spawner
Physics
Builtin Physics vs Px5
Voxel Collision
Voxel
Data Layout and Property
Heightmap Voxel
Material ID and Visual
Modify Voxels
Custom Interaction
Entity System
Scene Rendering Settings
Tools
Voxel Authoring
MagicaVoxel
Voxel Data Editor
Builtin Entities Preview
Mod Exporter
API Reference
VX.Engine.PointDataV2
VX.Engine.Utils
VX.Mod.JsComponentProxy
VX.Mod.JsProperties
VX.Mod.ModAPI
VX.Mod.ModAPI.Input
VX.Utility.Giz
Settings
Member Visibility
Protected
Inherited
External
On This Page
constructor
Get
Move
Input
Get
Look
Input
Get
Ability
L
Input
Get
Ability
R
Input
Get
Jump
Input
Get
Grip
R
Input
Get
Grip
L
Input
Get
Fire
R
Input
Get
Fire
L
Input
Get
Sprint
Input
Get
Weapon
Axis
L
Input
Get
Weapon
Axis
R
Input
Get
Vehicle
Primary
Control
Get
Vehicle
Secondary
Control
Dispose
[___
keep_
incompatibility]
Provides access to gameplay input values exposed through the mod API.