StaticID_EMPTY
ID_EMPTY: number
StaticID_SKIN
ID_SKIN: number
StaticID_STONE
ID_STONE: number
StaticID_GLOW
ID_GLOW: number
StaticID_GLASS
ID_GLASS: number
StaticNORMAL_HARDNESS
NORMAL_HARDNESS: number
StaticMAX_HARDNESS
MAX_HARDNESS: number
StaticNORMAL_TEMPERATURE
NORMAL_TEMPERATURE: number
StaticPROPERTY_MAX_VALUE
PROPERTY_MAX_VALUE: number
StaticPROPERTY_Min_VALUE
PROPERTY_Min_VALUE: number
StaticHardnessCap_Sword
HardnessCap_Sword: number
StaticHardnessCap_Bullet
HardnessCap_Bullet: number
StaticHardnessCap_LaserGun
HardnessCap_LaserGun: number
StaticHardnessCap_Fist
HardnessCap_Fist: number
StaticHardnessCap_Explosion
HardnessCap_Explosion: number
StaticPackColor
PackColor($r: number, $g: number, $b: number, $value: $Ref<number>): void Parameters
- $r: number
- $g: number
- $b: number
- $value: $Ref<number>
Returns void
StaticUnpackIDFromInteger
UnpackIDFromInteger($intValue: number): number
StaticEmptyPoint
EmptyPoint(): PointDataV2 Returns PointDataV2
StaticSetHardnessTable
SetHardnessTable($hardness: Array$1<number>): void Parameters
- $hardness: Array$1<number>
Returns void
StaticCalcHardness2IntensityMlp
CalcHardness2IntensityMlp($hardnessCap: number, $selfHardness: number): number Parameters
- $hardnessCap: number
- $selfHardness: number
Returns number
StaticGetHardnessAffectSize
GetHardnessAffectSize($hardness: number): number
constructor
new PointDataV2($other: PointDataV2): PointDataV2 new PointDataV2($other: PointData): PointDataV2
originalColor
originalColor: number
properties
properties: number
ColorRaw
get ColorRaw(): number
Returns number
SetColor
SetColor($color: float3): void
CopyColor
CopyColor($otherData: PointDataV2): void
SetNumber
SetNumber($property: Property, $value: number): void Parameters
- $property: Property
- $value: number
Returns void
GetNumber
GetNumber($property: Property): number
GetPropertyValueNormalized
GetPropertyValueNormalized($property: Property): number
StoreOriginalColor
StoreOriginalColor(): void Returns void
ProgressivelyRestoreOriginalColor
ProgressivelyRestoreOriginalColor(): void Returns void
RestoreOriginalColor
RestoreOriginalColor(): void Returns void
SetUnyielding
SetUnyielding($yes: boolean): void
CloneFrom
CloneFrom($other: PointDataV2): void
GetHardnessById
GetHardnessById($id: number): number
GetHardnessNormalize
GetHardnessNormalize(): number Returns number
Protected[___keep_incompatibility]
"[___keep_incompatibility]": never