Class EntityLightSaber
- Namespace
- VoxelPlayground.Entity
- Assembly
- GamePlay.dll
public class EntityLightSaber : EntityToggleWeapon
- Inheritance
-
objectEntityLightSaber
- Inherited Members
- Extension Methods
Fields
bladeRaiseOffsetFrom
public float bladeRaiseOffsetFrom
Field Value
- float
bladeRaiseOffsetTo
public float bladeRaiseOffsetTo
Field Value
- float
bladeRaiseSizeFrom
public float bladeRaiseSizeFrom
Field Value
- float
bladeRaiseSizeTo
public float bladeRaiseSizeTo
Field Value
- float
bladeRaiseSpeed
public float bladeRaiseSpeed
Field Value
- float
lightSaberBlade
public GameObject lightSaberBlade
Field Value
lightSaberTrigger
public LightSaberTrigger lightSaberTrigger
Field Value
selfCollider
public GameObject selfCollider
Field Value
trailEffect
public MonoBehaviour trailEffect
Field Value
Properties
Dysfunctional
public override bool Dysfunctional { get; set; }
Property Value
- bool
Methods
Activate()
public override void Activate()
Deactivate()
public override void Deactivate()
Start()
protected override void Start()
Update()
public void Update()