Class EntityItem
- Namespace
- VoxelPlayground.Entity
- Assembly
- GamePlay.dll
public class EntityItem : Entity
- Inheritance
-
objectEntityItem
- Derived
- Inherited Members
- Extension Methods
Fields
colliders
protected Collider[] colliders
Field Value
- Collider[]
Properties
rb
public Rigidbody rb { get; }
Property Value
Methods
OnCancelGrab()
public virtual void OnCancelGrab()
OnGrab(Rigidbody)
public virtual void OnGrab(Rigidbody hitRig)
Parameters
hitRigRigidbody
Start()
protected override void Start()