Table of Contents

Class EntityWind

Namespace
VoxelPlayground.Entity
Assembly
GamePlay.dll
public class EntityWind : EntityItem
Inheritance
object
EntityWind
Inherited Members
Extension Methods

Fields

force

public float force

Field Value

float

particle1

public ParticleSystem particle1

Field Value

ParticleSystem

speed

public float speed

Field Value

float

windPoint

public GameObject windPoint

Field Value

GameObject

winForceCurve

public AnimationCurve winForceCurve

Field Value

AnimationCurve

Methods

OnDestroy()

public override void OnDestroy()

SetWindForce(float)

public void SetWindForce(float _force)

Parameters

_force float

Start()

protected override void Start()