Table of Contents

Class EntityFireGunItem

Namespace
VoxelPlayground.Entity
Assembly
GamePlay.dll
public class EntityFireGunItem : EntityToggleWeapon
Inheritance
object
EntityFireGunItem
Inherited Members
Extension Methods

Fields

anim

public Animator anim

Field Value

Animator

dmgScale

public float dmgScale

Field Value

float

flameDistance

public float flameDistance

Field Value

float

flameRadius

public float flameRadius

Field Value

float

hitLayerMask

public LayerMask hitLayerMask

Field Value

LayerMask

Properties

Dysfunctional

public override bool Dysfunctional { get; set; }

Property Value

bool

Methods

Deactivate()

public override void Deactivate()

FireOnce()

public void FireOnce()

OnDestroy()

public override void OnDestroy()

Update()

public void Update()