Class EntityFireGunItem
- Namespace
- VoxelPlayground.Entity
- Assembly
- GamePlay.dll
public class EntityFireGunItem : EntityToggleWeapon
- Inheritance
-
objectEntityFireGunItem
- Inherited Members
- Extension Methods
Fields
anim
public Animator anim
Field Value
dmgScale
public float dmgScale
Field Value
- float
flameDistance
public float flameDistance
Field Value
- float
flameRadius
public float flameRadius
Field Value
- float
hitLayerMask
public LayerMask hitLayerMask
Field Value
Properties
Dysfunctional
public override bool Dysfunctional { get; set; }
Property Value
- bool
Methods
Deactivate()
public override void Deactivate()
FireOnce()
public void FireOnce()
OnDestroy()
public override void OnDestroy()
Update()
public void Update()