Quick Start Guide
Welcome to the Voxel Playground modding community! This guide is designed to accelerate your journey from concept to playable mod. Whether you are creating intricate environments or custom characters, this workflow will ensure you get up and running efficiently.
Modding Workflow
The creation process is divided into three logical stages:
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- Set up your workspace using the Mod Wizard.
- Understand the project structure and manifest configuration.
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- Install your mod locally.
- Verify asset integrity and physics behavior in-game.
- Utilize debugging tools to refine your creation.
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- Package your final build.
- Upload to mod.io and share with the global community.
Prerequisites
Before you begin, ensure your development environment meets the following requirements:
- Unity Editor: Unity 6000.0 or later is required.
- Modding Toolkit: Ensure you have the latest version of the Voxel Playground Modding Toolkit.
- Voxel Editor: A dedicated tool for creating
.voxassets (e.g., MagicaVoxel). - Voxel Playground (PC): Highly recommended for rapid iteration and local testing.
Next Steps
Ready to build? Start by initializing your first mod project.