Table of Contents

Class VoxelObjectProxy

Namespace
VoxelPlayground.Mod
Assembly
ModData.dll

Voxel object proxy that turns voxel data into a renderable mesh and a physics collider. Internally combines VoxelVolume (mesh generation), VoxelVolumeSaveSystem (persistence) and PxVoxelColliderGenerator (collider), exposing them as a single “visual + collision” component.

public class VoxelObjectProxy : MonoBehaviour
Inheritance
object
VoxelObjectProxy
Extension Methods

Fields

originalSolidBlockCount

[HideInInspector]
public int originalSolidBlockCount

Field Value

int

proxyType

public VoxelObjectProxyType proxyType

Field Value

VoxelObjectProxyType

voxelFile

public TextAsset voxelFile

Field Value

TextAsset

Methods

OnValidate()

public void OnValidate()

Validate()

public VoxelObjectProxy.ValidateError Validate()

Returns

VoxelObjectProxy.ValidateError