Struct CharacterData
- Namespace
- VoxelPlayground.Mod
- Assembly
- ModData.dll
[Serializable]
public struct CharacterData
Fields
avatar
public Sprite avatar
Field Value
characterName
public string characterName
Field Value
- string
equipmentPrefab
[HideInInspector]
public GameObject equipmentPrefab
Field Value
equipments
[FormerlySerializedAs("armors")]
public EquipmentsData equipments
Field Value
isUnlisted
public bool isUnlisted
Field Value
- bool
prefab
public GameObject prefab