Class SpawnerCharacterPool
- Namespace
- VoxelPlayground.Level
- Assembly
- ModData.dll
[CreateAssetMenu(menuName = "VoxelPlayground/Spawner/CharacterPool")]
public class SpawnerCharacterPool : ScriptableObject
- Inheritance
-
objectSpawnerCharacterPool
- Extension Methods
Fields
characters
[Tooltip("如果concats不为空, 则本列表将可能被concats手动覆盖 / 是一个临时缓存值; 否则如果concats为空, 则本列表是叶子/原子级 持久值")]
public List<EquipmentsData> characters
Field Value
- List<EquipmentsData>
concats
[Header("Concat")]
public List<SpawnerCharacterPool> concats
Field Value
- List<SpawnerCharacterPool>