Class GameInputManager
- Namespace
- VoxelPlayground.Gaming
- Assembly
- GamePlay.dll
Current you can only select one object at a time and only supports a primary [0] touch
public class GameInputManager : Singleton<GameInputManager>
- Inheritance
-
objectGameInputManager
- Inherited Members
- Extension Methods
Fields
curGesture
public TwoHandGesture curGesture
Field Value
- TwoHandGesture