Class CharacterHitAnimationLookupTable
- Namespace
- VoxelPlayground.Gaming
- Assembly
- GamePlay.dll
[CreateAssetMenu(fileName = "CharacterHitAnimationTable", menuName = "VoxelPlayground/CharacterHitAnimationTable")]
public class CharacterHitAnimationLookupTable : ScriptableObject
- Inheritance
-
objectCharacterHitAnimationLookupTable
- Extension Methods
Fields
Entires
public List<CharacterHitAnimationLookupTable.HitAnimationEntry> Entires
Field Value
Methods
FindAnimation(Vector3, Vector3, string)
public CharacterHitAnimationLookupTable.HitAnimationEntry FindAnimation(Vector3 dir, Vector3 pos, string muscleName = null)