Table of Contents

Class BlueprintData

Namespace
VoxelPlayground.Gaming
Assembly
GamePlay.dll
[Serializable]
public class BlueprintData
Inheritance
object
BlueprintData

Fields

bounds

public Bounds bounds

Field Value

Bounds

items

public List<BlueprintEntityData> items

Field Value

List<BlueprintEntityData>

name

public string name

Field Value

string

Properties

center

public Vector3 center { get; }

Property Value

Vector3

Methods

FinalizeForSave()

Called after collecting all items to finalize the blueprint data. Converts absolute positions to relative positions for efficient placement.

public void FinalizeForSave()