Class BlueprintData
- Namespace
- VoxelPlayground.Gaming
- Assembly
- GamePlay.dll
[Serializable]
public class BlueprintData
- Inheritance
-
objectBlueprintData
Fields
bounds
public Bounds bounds
Field Value
items
public List<BlueprintEntityData> items
Field Value
- List<BlueprintEntityData>
name
public string name
Field Value
- string
Properties
center
public Vector3 center { get; }
Property Value
Methods
FinalizeForSave()
Called after collecting all items to finalize the blueprint data. Converts absolute positions to relative positions for efficient placement.
public void FinalizeForSave()