Table of Contents

Class BlueprintEntityData

Namespace
VoxelPlayground.Gaming
Assembly
GamePlay.dll
[Serializable]
public class BlueprintEntityData
Inheritance
object
BlueprintEntityData

Fields

id

public int id

Field Value

int

localBounds

public Bounds localBounds

Field Value

Bounds

myAttachLocals

public List<Vector3> myAttachLocals

Field Value

List<Vector3>

name

public string name

Field Value

string

position

public Vector3 position

Field Value

Vector3

rotation

public Quaternion rotation

Field Value

Quaternion

targetAttachLocals

public List<Vector3> targetAttachLocals

Field Value

List<Vector3>

targetId

public List<int> targetId

Field Value

List<int>