Table of Contents

Class EntityBalloon

Namespace
VoxelPlayground.Entity
Assembly
GamePlay.dll
public class EntityBalloon : EntityAttachmentItem
Inheritance
object
EntityBalloon
Inherited Members
Extension Methods

Fields

ballonRenderer

public Renderer ballonRenderer

Field Value

Renderer

ballonRig

public Rigidbody ballonRig

Field Value

Rigidbody

bouncingImpulseThreshold

public float bouncingImpulseThreshold

Field Value

float

bouncingMulOnTouchBalloon

public float bouncingMulOnTouchBalloon

Field Value

float

bouncingOnTouch

public float bouncingOnTouch

Field Value

float

explodeImpulseThreshold

public float explodeImpulseThreshold

Field Value

float

floatingForce

public float floatingForce

Field Value

float

floatingForceNonConnected

public float floatingForceNonConnected

Field Value

float

line

public GameObject line

Field Value

GameObject

lineScaleYBias

public float lineScaleYBias

Field Value

float

lineScaleYMul

public float lineScaleYMul

Field Value

float

m_Balloon

public Transform m_Balloon

Field Value

Transform

m_BalloonLine

public Transform m_BalloonLine

Field Value

Transform

maxSpeed

public float maxSpeed

Field Value

float

runtimeRandomColor

public Color runtimeRandomColor

Field Value

Color

Methods

Explode()

public void Explode()

FixedUpdate()

public void FixedUpdate()

OnIgnite(Vector3, float)

public override void OnIgnite(Vector3 center, float radius)

Parameters

center Vector3
radius float

Start()

protected override void Start()

Update()

public void Update()