Class EntityArrow
- Namespace
- VoxelPlayground.Entity
- Assembly
- GamePlay.dll
public class EntityArrow : EntityPhysicBullet, IRecyclable
- Inheritance
-
objectEntityArrow
- Implements
- Derived
- Inherited Members
- Extension Methods
Fields
bladeTrigger
public BladeTrigger bladeTrigger
Field Value
endPoint
public Transform endPoint
Field Value
poisonPoint
public Transform poisonPoint
Field Value
startPoint
public Transform startPoint
Field Value
Methods
OnCollisionEnter(Collision)
protected override void OnCollisionEnter(Collision collision)
Parameters
collisionCollision
OnHit(Collision)
protected override void OnHit(Collision collision)
Parameters
collisionCollision
OnRecycle()
public override void OnRecycle()
OnSpawn(EntityItem, float, Vector3)
public override void OnSpawn(EntityItem owner, float _speed, Vector3 _direction)
Parameters
ownerEntityItem_speedfloat_directionVector3