Table of Contents

Class EntityArrow

Namespace
VoxelPlayground.Entity
Assembly
GamePlay.dll
public class EntityArrow : EntityPhysicBullet, IRecyclable
Inheritance
object
EntityArrow
Implements
Derived
Inherited Members
Extension Methods

Fields

bladeTrigger

public BladeTrigger bladeTrigger

Field Value

BladeTrigger

endPoint

public Transform endPoint

Field Value

Transform

poisonPoint

public Transform poisonPoint

Field Value

Transform

startPoint

public Transform startPoint

Field Value

Transform

Methods

OnCollisionEnter(Collision)

protected override void OnCollisionEnter(Collision collision)

Parameters

collision Collision

OnHit(Collision)

protected override void OnHit(Collision collision)

Parameters

collision Collision

OnRecycle()

public override void OnRecycle()

OnSpawn(EntityItem, float, Vector3)

public override void OnSpawn(EntityItem owner, float _speed, Vector3 _direction)

Parameters

owner EntityItem
_speed float
_direction Vector3