Table of Contents

Class EntityAcidBarrel

Namespace
VoxelPlayground.Entity
Assembly
GamePlay.dll
[RequireComponent(typeof(VoxelDestructor))]
public class EntityAcidBarrel : EntityAttachmentItem
Inheritance
object
EntityAcidBarrel
Inherited Members
Extension Methods

Fields

acidDecal

public GameObject[] acidDecal

Field Value

GameObject[]

explosive

public Explosive explosive

Field Value

Explosive

thisCo

public Collider thisCo

Field Value

Collider

thisCoTransform

public Transform thisCoTransform

Field Value

Transform

Properties

Dysfunctional

public override bool Dysfunctional { get; set; }

Property Value

bool

Methods

OnDestroy()

public override void OnDestroy()

OnEnable()

public override void OnEnable()

OnIgnite(Vector3, float)

public override void OnIgnite(Vector3 hitPoint, float radius)

Parameters

hitPoint Vector3
radius float

Update()

public void Update()