Class EntityAcidBarrel
- Namespace
- VoxelPlayground.Entity
- Assembly
- GamePlay.dll
[RequireComponent(typeof(VoxelDestructor))]
public class EntityAcidBarrel : EntityAttachmentItem
- Inheritance
-
objectEntityAcidBarrel
- Inherited Members
- Extension Methods
Fields
acidDecal
public GameObject[] acidDecal
Field Value
explosive
public Explosive explosive
Field Value
thisCo
public Collider thisCo
Field Value
thisCoTransform
public Transform thisCoTransform
Field Value
Properties
Dysfunctional
public override bool Dysfunctional { get; set; }
Property Value
- bool
Methods
OnDestroy()
public override void OnDestroy()
OnEnable()
public override void OnEnable()
OnIgnite(Vector3, float)
public override void OnIgnite(Vector3 hitPoint, float radius)
Parameters
hitPointVector3radiusfloat
Update()
public void Update()