Class Door
- Namespace
- VoxelPlayground.Entity
- Assembly
- GamePlay.dll
public class Door : MonoBehaviour
- Inheritance
-
object
Door
- Extension Methods
-
Fields
CutPlaneOrigin
public Vector3 CutPlaneOrigin
Field Value
- Vector3
CutPlaneXDirection
public Vector3 CutPlaneXDirection
Field Value
- Vector3
CutPlaneYDirection
public Vector3 CutPlaneYDirection
Field Value
- Vector3
LeftClosePosition
public Transform LeftClosePosition
Field Value
- Transform
LeftDoor
public FollowTarget LeftDoor
Field Value
- FollowTarget
LeftOpenPosition
public Transform LeftOpenPosition
Field Value
- Transform
RightClosePosition
public Transform RightClosePosition
Field Value
- Transform
RightDoor
public FollowTarget RightDoor
Field Value
- FollowTarget
RightOpenPosition
public Transform RightOpenPosition
Field Value
- Transform
Properties
IsOpen
public bool IsOpen { get; set; }
Property Value
- bool
Methods
ToggleOpenState()
public void ToggleOpenState()