Table of Contents

Class FollowTarget

Namespace
VoxelPlayground.Gaming
Assembly
GamePlay.dll
public class FollowTarget : MonoBehaviour
Inheritance
object
FollowTarget
Extension Methods

Fields

followTarget

public GameObject followTarget

Field Value

GameObject

IsRigidbodyPartOfArm

public bool IsRigidbodyPartOfArm

Field Value

bool

massMul

public float massMul

Field Value

float

OnCollisionEnterEvent

public Action<Collision> OnCollisionEnterEvent

Field Value

Action<Collision>

rig

public Rigidbody rig

Field Value

Rigidbody

Methods

InitNewAction(bool, bool)

public void InitNewAction(bool isRigidbodyPartOfArm, bool isCharacter)

Parameters

isRigidbodyPartOfArm bool
isCharacter bool