Class FollowTarget
- Namespace
- VoxelPlayground.Gaming
- Assembly
- GamePlay.dll
public class FollowTarget : MonoBehaviour
- Inheritance
-
object
FollowTarget
- Extension Methods
-
Fields
followTarget
public GameObject followTarget
Field Value
- GameObject
IsRigidbodyPartOfArm
public bool IsRigidbodyPartOfArm
Field Value
- bool
massMul
Field Value
- float
OnCollisionEnterEvent
public Action<Collision> OnCollisionEnterEvent
Field Value
- Action<Collision>
rig
Field Value
- Rigidbody
Methods
InitNewAction(bool, bool)
public void InitNewAction(bool isRigidbodyPartOfArm, bool isCharacter)
Parameters
isRigidbodyPartOfArm bool
isCharacter bool