Class CollisionEffectSetting
- Namespace
- VoxelPlayground.VFX
- Assembly
- GamePlay.dll
[CreateAssetMenu(fileName = "CollisionEffectSetting", menuName = "VoxelPlayground/CollisionEffectSetting")]
public class CollisionEffectSetting : ScriptableObject
- Inheritance
-
objectCollisionEffectSetting
- Extension Methods
Fields
collisionEffects
public List<CollisionEffect> collisionEffects
Field Value
- List<CollisionEffect>
Properties
Instance
public static CollisionEffectSetting Instance { get; }