Class FireBurnAreaSoundManager
- Namespace
- VoxelPlayground.Sound
- Assembly
- GamePlay.dll
public class FireBurnAreaSoundManager : MonoBehaviour
- Inheritance
-
objectFireBurnAreaSoundManager
- Extension Methods
Fields
currentFires
public List<(Vector3, float)> currentFires
Field Value
- List<(Vector3, float)>
instance
public static FireBurnAreaSoundManager instance
Field Value
Methods
Clear()
public void Clear()
MarkFirePos(Vector3)
public void MarkFirePos(Vector3 pos)
Parameters
posVector3