Table of Contents

Class FireBurnAreaSoundManager

Namespace
VoxelPlayground.Sound
Assembly
GamePlay.dll
public class FireBurnAreaSoundManager : MonoBehaviour
Inheritance
object
FireBurnAreaSoundManager
Extension Methods

Fields

currentFires

public List<(Vector3, float)> currentFires

Field Value

List<(Vector3, float)>

instance

public static FireBurnAreaSoundManager instance

Field Value

FireBurnAreaSoundManager

Methods

Clear()

public void Clear()

MarkFirePos(Vector3)

public void MarkFirePos(Vector3 pos)

Parameters

pos Vector3