Class RagdollCreator.BoneMapping
- Namespace
- VoxelPlayground.Ragdoll
- Assembly
- GamePlay.dll
[Serializable]
public class RagdollCreator.BoneMapping
- Inheritance
-
object
RagdollCreator.BoneMapping
Fields
bone
Field Value
- Transform
boneName
Field Value
- string
colliderSize
public RagdollCreator.ColliderSize colliderSize
Field Value
- RagdollCreator.ColliderSize
jointConfig
public RagdollCreator.JointConfig jointConfig
Field Value
- RagdollCreator.JointConfig
Methods
AdjustColliderPosition(float, float, float, float)
public RagdollCreator.BoneMapping AdjustColliderPosition(float forwardMlp = -1, float backwardMlp = -1, float depthMlp = -1, float widthMlp = -1)
Parameters
forwardMlp float
backwardMlp float
depthMlp float
widthMlp float
Returns
- RagdollCreator.BoneMapping
SetSwingAxis(Vector3)
public RagdollCreator.BoneMapping SetSwingAxis(Vector3 worldAxis)
Parameters
worldAxis Vector3
Returns
- RagdollCreator.BoneMapping
SetSwingLimit(float, float, float, float)
public RagdollCreator.BoneMapping SetSwingLimit(float swingMin, float swingMax, float swingSide, float twist)
Parameters
swingMin float
swingMax float
swingSide float
twist float
Returns
- RagdollCreator.BoneMapping