Class ModManifest
- Namespace
- VoxelPlayground.Mod
- Assembly
- ModData.dll
[CreateAssetMenu(fileName = "ModManifest", menuName = "VoxelPlayground/ModManifest", order = 1)]
public class ModManifest : ScriptableObject
- Inheritance
-
object
ModManifest
- Extension Methods
-
Fields
AssemblyDefinition
public Object AssemblyDefinition
Field Value
- Object
Avatars
public List<ItemData> Avatars
Field Value
- List<ItemData>
Characters
public List<ItemData> Characters
Field Value
- List<ItemData>
CreatorName
public string CreatorName
Field Value
- string
Items
public List<ItemDataList> Items
Field Value
- List<ItemDataList>
ModName
Field Value
- string
Scenes
public List<VoxelSceneData> Scenes
Field Value
- List<VoxelSceneData>