Class CustomModioRootPathProvider
- Namespace
- VoxelPlayground.Mod
- Assembly
- GamePlay.dll
Custom Modio root path provider that stores mods directly in persistentDataPath/Mods folder This bypasses the default mod.io/{GameId}/mods structure and stores mods directly in Mods folder
public class CustomModioRootPathProvider
- Inheritance
-
objectCustomModioRootPathProvider
Constructors
CustomModioRootPathProvider()
Constructor that ensures the directories exist
public CustomModioRootPathProvider()
Properties
Path
Path to the mods directory - directly uses persistentDataPath/Mods This will be used as the root for mod installations
public string Path { get; }
Property Value
- string
UserPath
Path to the user data directory - uses persistentDataPath/Mods/UserData
public string UserPath { get; }
Property Value
- string