Class WayPoint
- Namespace
- VoxelPlayground.Level
- Assembly
- GamePlay.dll
public class WayPoint : MonoBehaviour
- Inheritance
-
object
WayPoint
- Extension Methods
-
Fields
delayActivate
public float delayActivate
Field Value
- float
distanceToFinish
[NonSerialized]
[ShowInInspector]
public float distanceToFinish
Field Value
- float
id
Field Value
- int
isFinishLine
Field Value
- bool
neighbors
public List<WayPoint> neighbors
Field Value
- List<WayPoint>
numberOfLanes
Field Value
- int
recommandedAccelerationScale
public float recommandedAccelerationScale
Field Value
- float
Methods
GetLaneIndex(Vector3)
public int GetLaneIndex(Vector3 position)
Parameters
position Vector3
Returns
- int
GetTargetPoint(int)
public Vector3 GetTargetPoint(int laneIndex = 1)
Parameters
laneIndex int
Returns
- Vector3
Init(Vector3, float)
public void Init(Vector3 tangent, float width)
Parameters
tangent Vector3
width float
OnDrawGizmos()
public void OnDrawGizmos()
OnTriggerEnter(Collider)
public void OnTriggerEnter(Collider other)
Parameters
other Collider