Table of Contents

Class WayPoint

Namespace
VoxelPlayground.Level
Assembly
GamePlay.dll
public class WayPoint : MonoBehaviour
Inheritance
object
WayPoint
Extension Methods

Fields

delayActivate

public float delayActivate

Field Value

float

distanceToFinish

[NonSerialized]
[ShowInInspector]
public float distanceToFinish

Field Value

float

id

public int id

Field Value

int

isFinishLine

public bool isFinishLine

Field Value

bool

neighbors

public List<WayPoint> neighbors

Field Value

List<WayPoint>

numberOfLanes

public int numberOfLanes

Field Value

int

recommandedAccelerationScale

public float recommandedAccelerationScale

Field Value

float

Methods

GetLaneIndex(Vector3)

public int GetLaneIndex(Vector3 position)

Parameters

position Vector3

Returns

int

GetTargetPoint(int)

public Vector3 GetTargetPoint(int laneIndex = 1)

Parameters

laneIndex int

Returns

Vector3

Init(Vector3, float)

public void Init(Vector3 tangent, float width)

Parameters

tangent Vector3
width float

OnDrawGizmos()

public void OnDrawGizmos()

OnTriggerEnter(Collider)

public void OnTriggerEnter(Collider other)

Parameters

other Collider