Class VoxelAttachment
- Namespace
- VoxelPlayground.Gaming
- Assembly
- GamePlay.dll
public class VoxelAttachment : MonoBehaviour
- Inheritance
-
objectVoxelAttachment
- Extension Methods
Fields
dataOwner
public VoxelVolume dataOwner
Field Value
OnDetach
public Action OnDetach
Field Value
- Action
test
public Vector3 test
Field Value
Methods
AttachByJoint(ConfigurableJoint, Vector3[], VoxelVolume)
public void AttachByJoint(ConfigurableJoint configurableJoint, Vector3[] attachedWorldPos, VoxelVolume dataOwner)
Parameters
configurableJointConfigurableJointattachedWorldPosVector3[]dataOwnerVoxelVolume
AttachByJoint(Rigidbody, Rigidbody, Vector3[], VoxelVolume)
public void AttachByJoint(Rigidbody selfRB, Rigidbody targetRB, Vector3[] attachedWorldPos, VoxelVolume dataOwner)
Parameters
selfRBRigidbodytargetRBRigidbodyattachedWorldPosVector3[]dataOwnerVoxelVolume
Detach()
public void Detach()