Class PingObj
- Namespace
- VoxelPlayground.Gaming
- Assembly
- GamePlay.dll
public class PingObj : MonoBehaviour, IPinchable
- Inheritance
-
object
PingObj
- Implements
-
- Extension Methods
-
Fields
floatingAmplitude
public float floatingAmplitude
Field Value
- float
floatingFrequency
public float floatingFrequency
Field Value
- float
hitLayer
public LayerMask hitLayer
Field Value
- LayerMask
voxelMeshTrans
public Transform voxelMeshTrans
Field Value
- Transform
Methods
GetValidSpawnPoint()
public Vector3 GetValidSpawnPoint()
Returns
- Vector3
Hide()
SetPos(Vector3)
public void SetPos(Vector3 pos)
Parameters
pos Vector3
Show()