Table of Contents

Class PingObj

Namespace
VoxelPlayground.Gaming
Assembly
GamePlay.dll
public class PingObj : MonoBehaviour, IPinchable
Inheritance
object
PingObj
Implements
Extension Methods

Fields

floatingAmplitude

public float floatingAmplitude

Field Value

float

floatingFrequency

public float floatingFrequency

Field Value

float

hitLayer

public LayerMask hitLayer

Field Value

LayerMask

voxelMeshTrans

public Transform voxelMeshTrans

Field Value

Transform

Methods

GetValidSpawnPoint()

public Vector3 GetValidSpawnPoint()

Returns

Vector3

Hide()

public void Hide()

SetPos(Vector3)

public void SetPos(Vector3 pos)

Parameters

pos Vector3

Show()

public void Show()