Class KnockOutState
- Namespace
- VoxelPlayground.Gaming
- Assembly
- GamePlay.dll
public class KnockOutState : CharacterState
- Inheritance
-
objectKnockOutState
- Inherited Members
Constructors
KnockOutState(bool)
public KnockOutState(bool killCrippledCharacter = true)
Parameters
killCrippledCharacterbool
Methods
Enter()
public override void Enter()
Exit()
public override void Exit()
GetUp()
public void GetUp()
SetGetUpWaitTime(float)
public void SetGetUpWaitTime(float time)
Parameters
timefloat
SetNextState(CharacterState)
public void SetNextState(CharacterState state)
Parameters
stateCharacterState
Update(float)
public override void Update(float deltaTime)
Parameters
deltaTimefloat