Class IdleState
- Namespace
- VoxelPlayground.Gaming
- Assembly
- GamePlay.dll
public class IdleState : CharacterState
- Inheritance
-
objectIdleState
- Inherited Members
Methods
Enter()
public override void Enter()
Exit()
public override void Exit()
OnGrounded(LocomotionBase, bool)
public void OnGrounded(LocomotionBase locomotionBase, bool grounded)
Parameters
locomotionBaseLocomotionBasegroundedbool
Update(float)
public override void Update(float deltaTime)
Parameters
deltaTimefloat