Class HitStunState
- Namespace
- VoxelPlayground.Gaming
- Assembly
- GamePlay.dll
public class HitStunState : CharacterState
- Inheritance
-
object
HitStunState
- Inherited Members
-
Fields
LCalf
public static string LCalf
Field Value
- string
public static string LFoot
Field Value
- string
LThigh
public static string LThigh
Field Value
- string
RCalf
public static string RCalf
Field Value
- string
public static string RFoot
Field Value
- string
RThigh
public static string RThigh
Field Value
- string
Methods
Enter()
public override void Enter()
Exit()
public override void Exit()
SetFlinch(Vector3)
public void SetFlinch(Vector3 hitPoint)
Parameters
hitPoint Vector3
SetStunDuration(float)
public void SetStunDuration(float duration)
Parameters
duration float
SetStunForceDir(Vector3)
public void SetStunForceDir(Vector3 forceDir)
Parameters
forceDir Vector3
Update(float)
public override void Update(float deltaTime)
Parameters
deltaTime float