Class CraftingRecipes
- Namespace
- VoxelPlayground.Gaming
- Assembly
- GamePlay.dll
[CreateAssetMenu(fileName = "CraftingRecipes", menuName = "VoxelPlayground/CraftingRecipes", order = 1)]
public class CraftingRecipes : ScriptableObject
- Inheritance
-
objectCraftingRecipes
- Extension Methods
Fields
entries
public List<CraftingRecipe> entries
Field Value
- List<CraftingRecipe>