Class AchievementDatas
- Namespace
- VoxelPlayground.Gaming
- Assembly
- GamePlay.dll
[CreateAssetMenu(fileName = "AchievementDatas", menuName = "VoxelPlayground/AchievementDatas", order = 1)]
public class AchievementDatas : ScriptableObject
- Inheritance
-
objectAchievementDatas
- Extension Methods
Fields
achievementDatas
public List<AchievementData> achievementDatas
Field Value
- List<AchievementData>
Methods
FindData(string)
public AchievementData FindData(string name)
Parameters
namestring
Returns
GetID(string)
public int GetID(string name)
Parameters
namestring
Returns
- int