Enum ShotBlockSoundType
- Namespace
- VoxelPlayground.Entity
- Assembly
- GamePlay.dll
Type of sound to play when a shot is blocked or cannot fire.
public enum ShotBlockSoundType
Fields
Bow = 1Bullet = 2None = 0
Type of sound to play when a shot is blocked or cannot fire.
public enum ShotBlockSoundType
Bow = 1Bullet = 2None = 0