Table of Contents

Class PhysLink

Namespace
VoxelPlayground.Entity
Assembly
GamePlay.dll
public class PhysLink : MonoBehaviour
Inheritance
object
PhysLink
Extension Methods

Fields

public bool autoReel

Field Value

bool
public float autoReelOverpullDistance

Field Value

float
public float autoReelOverpullDistanceGrapple

Field Value

float
public float autoReelSpeed

Field Value

float
public float autoReelSpeedGrapple

Field Value

float
public CapsuleCollider capsuleCollider

Field Value

CapsuleCollider
public float checkBreakPointCooldown

Field Value

float
public int checkBreakPointSize

Field Value

int
public bool isGrapple

Field Value

bool
public bool isHardLink

Field Value

bool
public ConfigurableJoint joint

Field Value

ConfigurableJoint
public ConfigurableJoint kneeJoint

Field Value

ConfigurableJoint
public LineRenderer lineRenderer

Field Value

LineRenderer
public Vector3 localPosA

Field Value

Vector3
public Vector3 localPosB

Field Value

Vector3
public Action onBreak

Field Value

Action
[Header("Reel")]
public float reelSpeed

Field Value

float

Properties

public bool isSelected { get; }

Property Value

bool
public Vector3 pointA { get; }

Property Value

Vector3
public Vector3 pointB { get; }

Property Value

Vector3