Struct EntityLavaBucket.GetContactTextureJob
- Namespace
- VoxelPlayground.Entity
- Assembly
- GamePlay.dll
[BurstCompile]
public struct EntityLavaBucket.GetContactTextureJob
Fields
colorArray
public NativeArray<Color32> colorArray
Field Value
- NativeArray<Color32>
globalPointData
[NativeDisableParallelForRestriction]
public NativeArray<PointDataV2> globalPointData
Field Value
- NativeArray<PointDataV2>
numPointsX
Field Value
- int
numPointsY
Field Value
- int
numPointsYMX
Field Value
- int
numPointsZ
Field Value
- int
planeCenter
public float3 planeCenter
Field Value
- float3
planeSize
Field Value
- float
planeXDirection
public float3 planeXDirection
Field Value
- float3
planeYDirection
public float3 planeYDirection
Field Value
- float3
textureSize
Field Value
- int
worldToLocalMatrix
public float4x4 worldToLocalMatrix
Field Value
- float4x4
Methods
Execute(int)
public void Execute(int index)
Parameters
index int