Table of Contents

Struct EntityLavaBucket.GetContactTextureJob

Namespace
VoxelPlayground.Entity
Assembly
GamePlay.dll
[BurstCompile]
public struct EntityLavaBucket.GetContactTextureJob

Fields

colorArray

public NativeArray<Color32> colorArray

Field Value

NativeArray<Color32>

globalPointData

[NativeDisableParallelForRestriction]
public NativeArray<PointDataV2> globalPointData

Field Value

NativeArray<PointDataV2>

numPointsX

public int numPointsX

Field Value

int

numPointsY

public int numPointsY

Field Value

int

numPointsYMX

public int numPointsYMX

Field Value

int

numPointsZ

public int numPointsZ

Field Value

int

planeCenter

public float3 planeCenter

Field Value

float3

planeSize

public float planeSize

Field Value

float

planeXDirection

public float3 planeXDirection

Field Value

float3

planeYDirection

public float3 planeYDirection

Field Value

float3

textureSize

public int textureSize

Field Value

int

worldToLocalMatrix

public float4x4 worldToLocalMatrix

Field Value

float4x4

Methods

Execute(int)

public void Execute(int index)

Parameters

index int