Table of Contents

Struct EntityLavaBucket.DilateTextureJob

Namespace
VoxelPlayground.Entity
Assembly
GamePlay.dll
[BurstCompile]
public struct EntityLavaBucket.DilateTextureJob

Fields

colorArray

[ReadOnly]
[NativeDisableParallelForRestriction]
public NativeArray<Color32> colorArray

Field Value

NativeArray<Color32>

colorArrayOut

[WriteOnly]
public NativeArray<Color32> colorArrayOut

Field Value

NativeArray<Color32>

textureSize

public int textureSize

Field Value

int

Methods

Execute(int)

public void Execute(int index)

Parameters

index int