Struct EntityLavaBucket.DilateTextureJob
- Namespace
- VoxelPlayground.Entity
- Assembly
- GamePlay.dll
[BurstCompile]
public struct EntityLavaBucket.DilateTextureJob
Fields
colorArray
[ReadOnly]
[NativeDisableParallelForRestriction]
public NativeArray<Color32> colorArray
Field Value
colorArrayOut
[WriteOnly]
public NativeArray<Color32> colorArrayOut
Field Value
textureSize
public int textureSize
Field Value
- int
Methods
Execute(int)
public void Execute(int index)
Parameters
indexint