Enum EntityCharacter.State
- Namespace
- VoxelPlayground.Entity
- Assembly
- GamePlay.dll
public enum EntityCharacter.State
Fields
AutoAttacking = 11Dead = 5ElectricShock = 7Falling = 4HitStun = 12Idle = 0Knockedout = 6LyingFlat = 3PCViewControlling = 10PlayerControlling = 8Sit = 2VRViewControlling = 9Walk = 1