Table of Contents

Class EntityBuilding

Namespace
VoxelPlayground.Entity
Assembly
GamePlay.dll
public class EntityBuilding : Entity
Inheritance
object
EntityBuilding
Inherited Members
Extension Methods

Fields

damageDysfunctionPercentage

public float damageDysfunctionPercentage

Field Value

float

hasDysfunctionEvent

[TabGroup("Event", false, 0)]
public bool hasDysfunctionEvent

Field Value

bool

OnDysfunction

[TabGroup("Event", false, 0)]
public DysfunctionEvent OnDysfunction

Field Value

DysfunctionEvent

Properties

DamagePercentage

public float DamagePercentage { get; }

Property Value

float

Methods

OnDestroy()

public override void OnDestroy()

OnVoxelModified(VoxelVolume)

public void OnVoxelModified(VoxelVolume mc)

Parameters

mc VoxelVolume

Start()

protected override void Start()