Struct AttachObj
- Namespace
- VoxelPlayground.Entity
- Assembly
- GamePlay.dll
[Serializable]
public struct AttachObj
Fields
attachmentHelper
public AttachmentHelper attachmentHelper
Field Value
- AttachmentHelper
attachPoints
public List<AttachmentPoint> attachPoints
Field Value
- List<AttachmentPoint>
previewObj
[InfoBox("对 mesh 模型,需要配置 previewObj。对 voxel 不用", InfoMessageType.Info, null)]
public GameObject previewObj
Field Value
- GameObject
rb
Field Value
- Rigidbody
visualObject
[InfoBox("对 voxel 模型,需要配置 visualObject,自动生成 previewObj。对 mesh 不用", InfoMessageType.Info, null)]
public GameObject visualObject
Field Value
- GameObject