Table of Contents

Struct AttachObj

Namespace
VoxelPlayground.Entity
Assembly
GamePlay.dll
[Serializable]
public struct AttachObj

Fields

attachmentHelper

public AttachmentHelper attachmentHelper

Field Value

AttachmentHelper

attachPoints

public List<AttachmentPoint> attachPoints

Field Value

List<AttachmentPoint>

previewObj

[InfoBox("对 mesh 模型,需要配置 previewObj。对 voxel 不用", InfoMessageType.Info, null)]
public GameObject previewObj

Field Value

GameObject

rb

public Rigidbody rb

Field Value

Rigidbody

visualObject

[InfoBox("对 voxel 模型,需要配置 visualObject,自动生成 previewObj。对 mesh 不用", InfoMessageType.Info, null)]
public GameObject visualObject

Field Value

GameObject