Table of Contents

Class MotionDetector.KnockoutData

Namespace
VoxelPlayground.Ragdoll
Assembly
GamePlay.dll
[Serializable]
public class MotionDetector.KnockoutData
Inheritance
object
MotionDetector.KnockoutData

Constructors

KnockoutData(Transform)

public KnockoutData(Transform mu)

Parameters

mu Transform

Fields

knockoutDistance

public float knockoutDistance

Field Value

float

knockoutVelcityThreshold

public float knockoutVelcityThreshold

Field Value

float

koAcc

[NonSerialized]
public float koAcc

Field Value

float

muscle

public Transform muscle

Field Value

Transform

smoothVelDeltaPre

[HideInInspector]
public float smoothVelDeltaPre

Field Value

float

useLocalPosition

public bool useLocalPosition

Field Value

bool

velPre

[HideInInspector]
public Vector3 velPre

Field Value

Vector3