Class MotionDetector.KnockoutData
- Namespace
- VoxelPlayground.Ragdoll
- Assembly
- GamePlay.dll
[Serializable]
public class MotionDetector.KnockoutData
- Inheritance
-
object
MotionDetector.KnockoutData
Constructors
public KnockoutData(Transform mu)
Parameters
mu Transform
Fields
knockoutDistance
public float knockoutDistance
Field Value
- float
knockoutVelcityThreshold
public float knockoutVelcityThreshold
Field Value
- float
koAcc
[NonSerialized]
public float koAcc
Field Value
- float
muscle
Field Value
- Transform
smoothVelDeltaPre
[HideInInspector]
public float smoothVelDeltaPre
Field Value
- float
useLocalPosition
public bool useLocalPosition
Field Value
- bool
velPre
[HideInInspector]
public Vector3 velPre
Field Value
- Vector3