Class JointConverter
- Namespace
- VoxelPlayground.Ragdoll
- Assembly
- GamePlay.dll
Contains tools for converting 3D Joints.
public static class JointConverter
- Inheritance
-
objectJointConverter
Methods
CharacterToConfigurable(CharacterJoint)
Replaces a CharacterJoint with a ConfigurableJoint.
public static void CharacterToConfigurable(CharacterJoint src)
Parameters
srcCharacterJoint
FixedToConfigurable(FixedJoint)
Replaces a FixedJoint with a ConfigurableJoint.
public static void FixedToConfigurable(FixedJoint src)
Parameters
srcFixedJoint
HingeToConfigurable(HingeJoint)
Replaces a HingeJoint with a ConfigurableJoint.
public static void HingeToConfigurable(HingeJoint src)
Parameters
srcHingeJoint
SpringToConfigurable(SpringJoint)
Replaces a SpringJoint with a ConfigurableJoint.
public static void SpringToConfigurable(SpringJoint src)
Parameters
srcSpringJoint
ToConfigurable(GameObject)
Converts any 3D joints on the root GameObject and it's children to ConfigurableJoints
public static void ToConfigurable(GameObject root)
Parameters
rootGameObjectRoot.