Class FistCollisionHandler
- Namespace
- VoxelPlayground.Ragdoll
- Assembly
- GamePlay.dll
Handles fist collision detection and velocity calculation for hand muscles 处理拳头碰撞检测和手部肌肉的速度计算
public class FistCollisionHandler : MonoBehaviour
- Inheritance
-
objectFistCollisionHandler
- Extension Methods
Methods
OnHitEntity(EntityCharacter, Entity, Vector3, Collider)
public void OnHitEntity(EntityCharacter character, Entity entity, Vector3 point, Collider collider)
Parameters
characterEntityCharacterentityEntitypointVector3colliderCollider