Class BoneVisualizer
- Namespace
- VoxelPlayground.Ragdoll
- Assembly
- GamePlay.dll
public class BoneVisualizer : MonoBehaviour
- Inheritance
-
object
BoneVisualizer
- Extension Methods
-
Fields
clearCollidersOnAwake
public bool clearCollidersOnAwake
Field Value
- bool
color
Field Value
- Color
sphereSize
Field Value
- float
Methods
AllCollidersEnable(bool)
[Button]
public void AllCollidersEnable(bool enable)
Parameters
enable bool
AllRigidbodyFreeze(bool)
[Button]
public void AllRigidbodyFreeze(bool enable)
Parameters
enable bool
AllRigidbodyGravityEnable(bool)
[Button]
public void AllRigidbodyGravityEnable(bool enable)
Parameters
enable bool
BendLegsBackward()
[Button]
public void BendLegsBackward()
GenerateBindposBones()
[Button]
public void GenerateBindposBones()
public static void GetAllChildrenTransforms(Transform transform, List<Transform> results)
Parameters
transform Transform
results List<Transform>