Class BlendShapeSubObj
- Namespace
- VoxelPlayground.Ragdoll
- Assembly
- GamePlay.dll
[Serializable]
public class BlendShapeSubObj
- Inheritance
-
objectBlendShapeSubObj
Fields
animMesh
public SkinnedMeshRenderer animMesh
Field Value
originalBS
public int[] originalBS
Field Value
- int[]
targetBS
public int[] targetBS
Field Value
- int[]
Methods
SetBlendShape(int, float)
public void SetBlendShape(int originalIndex, float weight)
Parameters
originalIndexintweightfloat