Class SkinnedMeshRendererBoneHelper
- Namespace
- VoxelPlayground.Misc
- Assembly
- GamePlay.dll
public class SkinnedMeshRendererBoneHelper : MonoBehaviour
- Inheritance
-
object
SkinnedMeshRendererBoneHelper
- Extension Methods
-
Fields
bones
Field Value
- Transform[]
skinnedMeshRenderer
public SkinnedMeshRenderer skinnedMeshRenderer
Field Value
- SkinnedMeshRenderer
Methods
AssignBones()
[Button]
public void AssignBones()
GetBones()
[Button]
public void GetBones()
[Button]
public void ReplaceBonesToSameNameIn(Transform replacementRootBone)
Parameters
replacementRootBone Transform