Class LevelsOfABuilding
- Namespace
- VoxelPlayground.Level
- Assembly
- GamePlay.dll
[Serializable]
public class LevelsOfABuilding
- Inheritance
-
object
LevelsOfABuilding
Fields
Levels
public List<Transform> Levels
Field Value
- List<Transform>
Methods
CollectHeights()
public void CollectHeights()
Init()
LoadOfLevel(int)
public float LoadOfLevel(int i)
Parameters
i int
Returns
- float
LoadToMassOfLevel(int)
public float LoadToMassOfLevel(int i)
Parameters
i int
Returns
- float
MassOfLevel(int)
public float MassOfLevel(int i)
Parameters
i int
Returns
- float
McOfLevel(int)
public IEnumerable<VoxelVolume> McOfLevel(int i)
Parameters
i int
Returns
- IEnumerable<VoxelVolume>
UpdateMassAndLoads()
public void UpdateMassAndLoads()