Class LaserAimer
- Namespace
- VoxelPlayground.Level
- Assembly
- GamePlay.dll
public class LaserAimer : MonoBehaviour
- Inheritance
-
object
LaserAimer
- Extension Methods
-
Fields
aimRandomFrequency
public float aimRandomFrequency
Field Value
- float
aimRandomRange
public float aimRandomRange
Field Value
- float
aimSmoothness
public float aimSmoothness
Field Value
- float
aimTarget
public Transform aimTarget
Field Value
- Transform
aimTargrtOffset
public Vector3 aimTargrtOffset
Field Value
- Vector3
laserGun
public EntityLaserItem laserGun
Field Value
- EntityLaserItem
laserScaleRange
public Vector2 laserScaleRange
Field Value
- Vector2
lightSaber
public LightSaberTrigger lightSaber
Field Value
- LightSaberTrigger
minAimDistance
public float minAimDistance
Field Value
- float
rayAngleLimit
public float rayAngleLimit
Field Value
- float
Methods
Aim()
[Button]
public void Aim()
ResetAim()
[Button]
public void ResetAim()