Table of Contents

Class DroppedResource

Namespace
VoxelPlayground.Level
Assembly
GamePlay.dll
public class DroppedResource : MonoBehaviour
Inheritance
object
DroppedResource
Extension Methods

Fields

dropVelAddY

public float dropVelAddY

Field Value

float

dropVelMul

public float dropVelMul

Field Value

float

flyToPlayer

public bool flyToPlayer

Field Value

bool

flyToPlayerSpeed

public float flyToPlayerSpeed

Field Value

float

flyToPlayerSpeedLimit

public float flyToPlayerSpeedLimit

Field Value

float

initPosAdd

public Vector3 initPosAdd

Field Value

Vector3

renderer

public MeshRenderer renderer

Field Value

MeshRenderer

resCount

public int resCount

Field Value

int

resKind

public PlayerInfo.ResKind resKind

Field Value

PlayerInfo.ResKind

voxelDataLoader

public VoxelVolumeSaveSystem voxelDataLoader

Field Value

VoxelVolumeSaveSystem

Methods

Init(ResKind, int)

public void Init(PlayerInfo.ResKind resKind, int resCount)

Parameters

resKind PlayerInfo.ResKind
resCount int