Enum VolumeLoadingState
- Namespace
- VoxelPlayground.Engine
- Assembly
- VoxEngineCore.dll
Represents the loading state of a voxel volume.
public enum VolumeLoadingState
Fields
ProcessingChunks = 2Data has been received, and the cube is processing it; waiting for all chunks to finish mesh generation.
ReadyForGameplay = 3All processing is complete, and the marching cube is ready for gameplay activities.
Uninitialized = 0The volume is not initialized.
WaitingForData = 1The cube is initialized but waiting for data input; chunks are not being updated or ticked.