Table of Contents

Enum VolumeLoadingState

Namespace
VoxelPlayground.Engine
Assembly
VoxEngineCore.dll

Represents the loading state of a voxel volume.

public enum VolumeLoadingState

Fields

ProcessingChunks = 2

Data has been received, and the cube is processing it; waiting for all chunks to finish mesh generation.

ReadyForGameplay = 3

All processing is complete, and the marching cube is ready for gameplay activities.

Uninitialized = 0

The volume is not initialized.

WaitingForData = 1

The cube is initialized but waiting for data input; chunks are not being updated or ticked.